Gaming Platform - AWS Multi-AZ Microservices
About This Architecture
Multi-AZ microservices gaming platform on AWS with active-active ALBs, ECS-managed Payment, Wallet, Transaction, and Fraud services across us-east-1a and us-east-1b. Traffic flows through WAF, CloudFront CDN, and Shield before reaching Edge Gateway and ALBs, with API Gateway routing to containerized microservices. RDS Primary/Standby, ElastiCache Redis, DynamoDB, and MSK Kafka Cluster provide resilient data and event streaming across availability zones. This architecture demonstrates high-availability patterns critical for gaming platforms requiring sub-second latency, PCI compliance via Secrets Manager, and real-time fraud detection. Fork and customize this diagram on Diagrams.so to adapt subnets, instance types, or add additional microservices. Consider adding VPC Flow Logs and X-Ray tracing for deeper observability of cross-AZ traffic patterns.
People also ask
How do I design a highly available gaming platform on AWS across multiple availability zones with microservices?
This diagram shows a production gaming platform spanning us-east-1a and us-east-1b with active-active ALBs, ECS-managed microservices (Payment, Wallet, Transaction, Fraud), and cross-AZ RDS Primary/Standby, ElastiCache, and DynamoDB replication. MSK Kafka brokers enable real-time event streaming for fraud detection and transaction processing, while WAF, CloudFront, and Shield protect against DDoS
- Domain:
- Cloud Aws
- Audience:
- AWS solutions architects designing multi-AZ gaming platforms
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